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nothinghappenedtoday

Joined: 15 Jun 2009 Posts: 112 Location: Richmond Va
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LovelyLuke

Joined: 15 Jul 2009 Posts: 115 Location: Ireland
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Posted: Fri Nov 06, 2009 7:29 pm Post subject: |
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Yeah, somehow I think I'll avoid the white outlines then ;]
Here's the second page is anybody is interested.
Thanks again for all of the comments and responses. They're all very helpful and I appreciate y'all taking the time out to help!
 _________________ www.pintsizepixel.com |
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henspacecwb

Joined: 19 Sep 2009 Posts: 29
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smbhax.com

Joined: 10 Apr 2009 Posts: 229 Location: Seattle
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Posted: Sat Nov 07, 2009 2:38 am Post subject: |
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| Darc wrote: | Yes, I did think before deciding to use tones. I use them because I enjoy the result. And, what it comes down to is since I'm the one doing the work, I get to decide. I don't play well with others apparently. I also don't remember Photoshop ever telling me to use tones. ;)
I wasn't aware I had to run things past you for your approval first. I'll be sure to do that next time. :lol: |
I really hope nobody ever beats themselves up over anything I say, because I'm not worth it. I don't expect or even want everyone to share my opinion; what I do want is to generate a productive discussion in which I can gain insights from other people's perspectives and by being forced to think through my own. Running things by me was not at all what I meant. Sometimes I express my opinions a little too forcefully, although I never *intend* them to be personal attacks. If I had thought anyone following the behavior I described was likely to read my post, I would probably not have written it at all.
I apologize for not being clear enough at the start of that post: what I was referring to are comics that tone everything, all the time.
Your use of tone is quite different from that phenomenon, because you use it very selectively, and in conjunction with grays. The way you use it is much more effective as a texture in defining surfaces that stand out from the other texture types in the image, and the incorporation of gray moderates the tone's internal contrast, making it easier on the eyes (henspacecwb's is differerent too, since they use tone selectively as background contrast).
What inspired your use of tone? _________________

Last edited by smbhax.com on Sat Nov 07, 2009 3:45 am; edited 9 times in total
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smbhax.com

Joined: 10 Apr 2009 Posts: 229 Location: Seattle
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smbhax.com

Joined: 10 Apr 2009 Posts: 229 Location: Seattle
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smbhax.com

Joined: 10 Apr 2009 Posts: 229 Location: Seattle
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Darc

Joined: 30 Nov 1999 Posts: 428 Location: Massachusetts
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Posted: Sat Nov 07, 2009 4:14 am Post subject: |
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Sorry. I was joking about passing things by. I tend to get snarky when I'm drawing all day and forget that doesn't translate too well in text.  I'm too much of a stubborn twit to change my ways.
I had a big buffer when I made the switch from color, so I played around with solid greys for a bit and didn't like the look. I also kept wanting to shade the greys like I did the colors. Part of the point of going grey was to make things go a little faster so, the greys weren't working well for me. I tried the tones, then found I could vary the value of the tones and do some quick shading with the sun-fade filter. It seems to work okay so, I've been doing things that way since.
While I can do crosshatching and stippling I don't want to for this comic. I've a few other, smaller comic ideas. Maybe I'll do that for those.
But yeah, sorry about my snark. What program's promoting the tones? Is it a newer version of Photoshop? _________________  |
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smbhax.com

Joined: 10 Apr 2009 Posts: 229 Location: Seattle
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LovelyLuke

Joined: 15 Jul 2009 Posts: 115 Location: Ireland
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Posted: Sat Nov 07, 2009 10:29 am Post subject: |
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| smbhax.com wrote: |
In the first panel of this one, you have a background/foreground collision where the bottle hits the leg of a background character; since they're both in the same value range, they merge together and collapse the sense of space. If you want to avoid that, watch your silhouettes carefully and keep them from colliding with each other when they're supposed to be at different depths. Another thing you could try would be to doing a sort of half-fade on the background characters, so in gray value they're midway between the foreground and background values. |
I knew something was off, but I couldn't put my finger on it! Thanks, I'll fix that up now. _________________ www.pintsizepixel.com |
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henspacecwb

Joined: 19 Sep 2009 Posts: 29
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Posted: Sat Nov 07, 2009 10:57 am Post subject: |
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Darc

Joined: 30 Nov 1999 Posts: 428 Location: Massachusetts
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henspacecwb

Joined: 19 Sep 2009 Posts: 29
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munkymu Postpostpostpostpost!

Joined: 30 Nov 1999 Posts: 1484 Location: Canadia
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Posted: Sun Nov 08, 2009 5:44 am Post subject: |
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smbhax.com

Joined: 10 Apr 2009 Posts: 229 Location: Seattle
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